Learn how Bonfire Media used CoronaCards to create “Aero Launcher,” an enhanced launcher app for Android which has received almost 1,000,000 downloads.
Porting an existing Corona SDK app to Windows Phone 8 is generally easy, but adding some features requires that you to venture into native development. In this tutorial, we explore Windows development and methods for implementing native text input.
In this tutorial, learn how to convert your Corona SDK project to CoronaCards, using Swift and Xcode to access and implement additional native features.
In this tutorial, we’ll implement the native “SendTo” feature in a CoronaCards-based app, allowing for sharing via Twitter, Facebook, and other services, as well as access to features like printing and AirDrop.
In this tutorial, learn how to set up new CoronaCards-based native projects using either Objective-C or Swift, and also learn how to get your Corona app running inside an Swift-based app.
During this week’s Corona Geek Hangout we discussed what CoronaCards is and what it means to use Corona SDK inside native iOS and Android apps, as well as Accelerator, PhoneGap, Xamarin, and Unity projects. We’ll also discussed Windows Phone demos at the Microsoft GDC 2014 booth. And finally, we finished up the second half of our endless runner game mechanics conversation.