Nate Dicken is the owner of Borderleap and the creator of Blendamaze, a Corona App of the Week winner. As an artist and indie developer, Nate writes on creating unique gameplay to delight players of all ages.
Andreas von Lepel is the developer of Freeze!, an award-winning game and a Corona SDK App of the Week winner. In Freeze!, a doomed hero tries to escape from the evil forces holding him hostage, and he needs you to to outwit his captors.
Receiving well over one million downloads, Freeze! won the 2013 Indie Prize Europe award, was featured in the App Store in 149 countries, and receives glowing reviews from players around the globe. As an indie developer, Andreas writes on the evolution of Freeze!, from his development journey with Corona SDK to his recent partnership with Chillingo.
Ricardo Rauber is the creator of Game Coder, a revolutionary tool that allows developers of all backgrounds, to build apps on the iPad. Best of all, Game Coder is built entirely with Corona SDK!
Read through Ricardo’s walk-through to learn more about Game Coder and to get up and running with the app.
Featuring gorgeous graphics and endlessly enjoyable gameplay, this pegformer arcade game will capture your attention from the get-go.
Making games can be a lot fun, but it can also be a tremendous amount of work. Many people try to create games on their own but far fewer actually succeed — myself included.
With Kung-Fu Clash, I decided to try things differently than on previous projects. This post discusses some of the approaches that helped me to successfully publish my first game.