Apple quietly posted this announcement requiring all iOS developers to “Build Your Apps With Xcode 5.1.1”. Apple enforces this when you try to upload your binary to the iTunes App Store:
ERROR ITMS-9000: “This bundle is invalid. New apps and app updates submitted to the App Store must be built with public (GM) versions of XCode 5.1.1 or higher and iOS 7 SDK. Do not submit apps built with beta software.”
Today, we’ve addressed this in the last public release (2189). Just rebuild and submit. You can also use daily builds 2306 or later.
Starting in daily build 2014.2277, we are changing the minimum supported version on iOS from 5.1 to 6. This means that if you do a device build with 2014.2277 (or later), your app will not run on a device whose version is below iOS 6.
This change is needed to move our iOS architecture forward, and finally pay off technical debt that has been accumulating for nearly 18 months, which is an eternity in the mobile space.
Today, we are seeding out a new product that we call the “Composer GUI”, a visual editor that allows you to rapidly create scenes, user interfaces, and game levels!
Read on to learn more.
Starting in daily build 2014.2264, we are changing the minimum supported version on Android from 2.2 to 2.3.3. This means that if you do a device build with 2014.2264 (or later), your app will not run on a device whose version is below Android 2.3.3.
Renato Cordeiro is a Corona Ambassador and co-founder of Red Beach, a startup focused on mobile apps and games development using Corona SDK. He writes about how to quickly and easily get your Corona games actually running on Google Glass!
We are very pleased to announce support for Particle Designer 2.0, one of the best particle effects editors in the market. Used by major mobile studios and indie developers alike, Particle Designer features 48 fully-configurable properties, multiple emitters, realtime preview, and more.
Windows Phone 8 support is coming soon. Read more about what we are showing at GDC and opportunities to participate.
Today, we are releasing a new public release 2014.2189!
We focused a lot on quality and polish this time around — a ton of improvements, enhancements, and fixes. More available on our release notes.
Thanks to everyone who gave us feedback on our release candidates. Enjoy!
We think yesterday’s announcement of CoronaCards is a game changer. It changes the equation. Instead of a choice, it’s all of the above — you get to leverage Corona technology in any existing native app!
This may be hard to believe, but today, I want to give you a taste of something that’s even more exciting.
Are in San Francisco for GDC? Come to the party we are co-sponsoring with NativeX!