They often say that an interest in engineering often starts at a very young age. In the days of yesteryear, a future Silicon Valley tycoon might have honed their mind’s mechanical side with a model train set. Of course, you didn’t have to become an engineer — sometimes, you just liked to feel the accomplishment of building an elaborate, functioning circle of choo-choo. Well, now you’ll be able to take part in model train madness in a lot less table space with TrainMania, our latest App of the Week! TrainMania is one of those simple, straight-to-the-point games that doesn’t dazzle you with graphics or mind-blowing gameplay. Instead, the game will give you the seemingly simple task of getting a few trains from Point A to Point B by switching
Those who have been keeping a close eye on our Daily Build logs may have noticed a very nice “holiday surprise” we let out a bit early this year. As you probably already know, I’m talking about (the nearly-famous) build 2011.707—which is available to subscribers only at the moment via Daily Builds. For those who don’t know, the build was packed full of “goodies”, to include: Facebook single sign-on & photo uploading, front-facing camera support (Android), web popup performance improvements, custom URL scheme handling, remote push notifications (iOS), under the hood improvements, and the list goes on. Carlos really wasn’t messing around in his “‘State of the Corona’ Address” blog post the other day! Unfortunately, I can’t go over everything in a single blog post,
Our new buddies at inneractive just posted a new infographic drawing a direct link between screen sizes of mobile devices and click-thru rates (CTR’s) for mobile ads. The big takeaway from this is TABLETS! Check out the infographic below, and subsequent analysis at TechCrunch and GigaOm. Thanks to inneractive for creating this masterpiece. Great work, guys!
As we gear up to take Corona SDK to the next level in 2012, we also want to make sure we work more closely with our amazing worldwide community. So here is step 1: we’re very excited to roll out the new Corona Ambassador Program! What does this mean? We are looking for great developers, globally, to help spread the word about Corona, our community and the great apps they are building every single day. For those that make the cut, we have some really great benefits — like early access to new products/services, invitations to special Ambassador-only events, Corona swag, promotional opportunities, and much more! All you’ll have to do is fun stuff like host events (with our support) and help spread the word.
Adding to our already-packed December meetup schedule, (Carlos in sunny Florida!) our very own Walter will be at a Corona SDK meetup next week in Dallas, Texas! To keep some semblance of crowd control, only a limited number of tickets to attend are available. You can get yours for free below…
It’s been a while since I’ve had a chance to tell you about our latest doings here, at Ansca, in regards to Corona SDK. I started writing this blog post and got carried away from looking at what we, as a team (you and us!), have accomplished in just a year, and then I began to ponder what the new year will bring. Soon enough, I realized I was going off a tangent when the real focus should be on what’s next with Corona. So what is next? Simple. We are going to add the features that have been brought up by many of you for quite sometime now, and we are going to strictly focus on the features that have been “missing” and plaguing
Today and only today, you can get our Corona Indie Bundle at the Amazon Appstore for Android completely free! And it seems like plenty of you are already taking advantage of the ‘Free App of the Day’ — the Corona Indie Bundle is now the #1 free app in the Amazon Appstore, ahead of Angry Birds and Fruit Ninja. You can get the Corona Indie Bundle free on Android below for the next 12 hours…
A couple months back, Flash developer Elliot Pace wrote a guest blogpost here talking about how Flash skills and Corona SDK can work together in perfect harmony! (that line should be sung like this) For his example, he used his then-under-construction tower defense game The King’s Path. My interest was piqued, and I was looking forward to the final product. Well, now The King’s Path is complete — and it is awesome! At first, I was a little clueless as to how to play King’s Path. I didn’t find any tutorial level to start out on, and it isn’t quite the straight-forward “pick up and play” type of game. Nevertheless, after a few minutes of tinkering, I figured out the core game mechanics. And I was hooked!
Team Corona, We heard you loud and clear. In the latest release of Corona SDK, we went overboard on restricting access to skins. As a result, we were making the trial experience awful for anyone who’s just started to play with Corona. So we are doing what no other company on the planet can do — completing a course correction in less than 24 hours, making this the shortest -gate (e.g. Watergate, Antennagate, etc.) in history. Build #704 will be the new new release and is now available on our Download page. This release makes all the old skins from the previous public release available to trial users and subscribers alike1. As for the Kindle Fire and NOOK Color, you’ll still be allowed to create device
inneractive Ads Monetization is crucial for mobile apps to succeed (or any kind of software for that matter), so we want to make sure you always have plenty of different ways to make money from your apps made with Corona. With our previous Corona SDK release, you could make money from paid apps, in-app purchases, virtual currency, and a single ad network. Since then, we’ve heard about issues with low fill rates which caused dissatisfaction with some developers. Well, we’ve been listening closely and wanted to provide you the best solution we possibly could. So with this new release, you’ll be happy to know that we’ve partnered with yet another ad provider: inneractive. But this is no regular ad provider. The inneractive network is what’s