Guest Bloggers

Noah Malewicz is the founder of Chunky Apps, an independent development studio of one. He is passionate about making fun, cartoony games for mobile devices and uses Corona SDK to accomplish this goal. His latest game, City Birds, was Corona's App of the Week in mid-October and Noah was featured as a guest on Corona Geek shortly thereafter. After attending a NY-based Meetup, Noah was inspired to focus on adding polish to his game - starting with jazzing up the "Menu" screen. In his guest piece, he shares how he accomplished this task, along with offering tips for other...

Erick V. Garayblas is a game designer and founder of Kuyi Mobile, a game development company based in Manila. Erick has been developing games for over 12 years and created a number of award-winning and successful titles including Streetfood Tycoon, which has received millions of downloads worldwide. In his guest piece, Erik shares valuable tips for indies on launching an app on a tight budget. This piece was originally published on Gamasutra.com....

Dev Gandhi is the CEO of ReliableCoders. Prior to starting ReliableCoders, Dev was a founding member of Nexage, one of the world’s leading mobile ad networks. Moving on to create something new, Dev aimed to change the way development was executed during the technology boom of this decade. Today, Dev writes on the launch of Corona Professional Services (CPS), a new partnership between Corona Labs and ReliableCoders. Through this partnership, businesses can take advantage of our mobile development expertise via consulting services, premium support, and customized training....

Elpida Voulgari is the co-founder of Avokiddo, a studio focused on creating high quality educational apps for young children. Avokiddo’s Beck and Bo has received several awards, including a 2013 Parents’ Choice Approved Award and was recognized as an App of the Week by Corona Labs. The studio’s latest title, Avokiddo Emotions, was featured on iTunes’ main banner in Education and graced by Apple as New and Noteworthy. Apple also handpicked both apps as “Best for ages 5 and under.” In today's piece, Elpida shares tips on developing children’s apps and discusses elements to consider when creating mobile content for...

Randy Lowenstein is a creative executive with over 15 years of experience in digital media. In 2011, he co-founded Megapops, an interactive children’s entertainment company focused on creating original content for touch devices. The company's flagship property, Millie Was Here, is a series of book apps that follow the imaginary adventures of a real-life dog. The Millie Was Here series has been featured multiple times on the App Store....

Anders Linneman Hjarnaahas has worked in the web industry for 17 years and runs his own web agency, CPH Cloud, in Copenhagen, Denmark. With a solid background in ASP and ActionScript, Anders quickly picked up Corona SDK and began working on his first mobile game, CodeCrusher. In his guest piece, Anders writes on how he recreated the classic Mastermind board game for mobile devices with the launch CodeCrusher....

Nick Nebelsky, Creative Director and CEO of Intense Media, LLC, always dreamed of owning his own media company and now it’s starting to take shape. He and his writing partner, Dr. Mike Perko, Phd., just finished a multi-state book signing event at 7 Costco Clubs in the AZ and NC metro areas. Their book, Cornered! which also is available as an app, deals with a sensitive issue that children are faced with today - bullying. The book looks at the issue through the eyes of Sheldon, a square-shelled turtle....

Marek Zilavy is a creative consultant for Little Galaxy, a game developed by Bitmap Galaxy. Marek was responsible for the copywriting, viral marketing, and public relations for Little Galaxy. Currently, Mark also works as a game designer for browser, Facebook and mobile titles. In August 2013, Little Galaxy was recognized as a Corona App of the Week winner. In his guest piece, Marek shares the lessons he learned while marketing Little Galaxy, and his plans to build an audience in the game's next update....